AI Insights · Timothy · January 2022
Top 5 Spot the Difference Games on Android in Oceania Q4 2021
Explore the performance trends of the top 5 Spot the Difference games on Android in Oceania for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Spot the Difference games on the Android platform in Oceania showcased varied performance trends across weekly downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, highlights the following insights:
5 Differences Online from Smart Project GMBH experienced a steady decline in weekly revenue, starting at approximately $2.3K in early October and dipping to around $1.3K by mid-December. However, a slight recovery was seen towards the end of the year, reaching about $2K in the final week of December. Weekly downloads showed a fluctuating pattern, with a notable peak at 366 in the last week of December. Active users saw a gradual decline from 5.5K to 4.4K over the quarter, with a rebound to 5.3K by the end of December.
Happy Differences - Find them by Eidolon Cyprus LTD maintained a relatively stable weekly revenue, averaging around $150, with minor fluctuations. Unfortunately, there were no significant weekly download or active user data available for this title during the period.
Differences Online Journey from HG DEVS, LLC showed a consistent increase in weekly revenue, starting at a modest $16 and growing to $86 by the end of December. However, the game did not record any weekly downloads until the last week of December, when it reached 93.
Differences - Find Difference by Guru Puzzle Game saw a significant rise in weekly downloads, starting at 308 in late September and peaking at 4.1K in early December. The game's revenue also showed a positive trend, reaching $114 in the last week of December. Active users increased substantially from 4.7K to 15.7K over the quarter, though there was a slight dip to 12.3K in the final week.
Can You Spot It: Differences from Brightika, Inc. demonstrated a varied performance with weekly downloads fluctuating between 392 and 2.3K. Revenue remained relatively low, peaking at $25 in early November. The game saw a steady increase in active users, starting at 1.9K and reaching 4K by the end of December.
For more detailed insights into the performance of these applications, visit Sensor Tower.